Art Program // Rosewood Hotel Group
Curated Art Selection
During the last decade we feel technology should be everywhere and nowhere at the same time, perfectly integrated into our everyday experience in our homes and living spaces, without intruding. The future art audience has technology in their everyday life; through technology they experience the world around them, and this is what connects them to one-another.
The Premium Package presents gorgeous 4K digital art, an eye catching experience that allows your guests to linger for more than just a moment...
Colorful & Energetic
Joe Hamilton
Cézanne Unfixed
In Cézanne Unfixed, the relationship between the painting and the museum in the installation photograph is blurred. In his time, Cézanne was influenced by developments in science to challenge the ways of modelling space and volume, and this artwork continues that work. The brushstrokes of Cézanne break from their canvases to inhabit the spatial dimensions of the museum while the architecture flattens into the surface of the image plane. While old barriers are fractured, new barriers are created in the medium of this artwork, the digital video file.
Tone Bjordam
Coral
Production year: 2009
Length: 12:58 minutes
In the video Coral, we are captivated as viewers by what can best be described as a moving abstract painting with allusions to both traditional romantic, atmospheric paintings and chemical processes. With seductive imagery in a meditative pace, we are faced with cascades of colours that slowly appear to assume the shape of organic forms such as plants, smoke, clouds, explosions or, as the title suggests, corals. Paintings in motion Inspired by science and our experience of forms in nature, Tone Bjordam has for many years been working with video and photography projects visualising the movement and progression of liquid colour in fluids and unfolding organic forms. She stages controlled, yet playful experiments and creates imaginary landscapes and paintings in motion. She started using this technique as a student at the Art Academy in Oslo (2001-2007). Her first exhibited video with this technique was Liquid Landscape in 2005. A dark and gloomy landscape appears from the horizon and a cloudy weather system seems to build up around it. From there she moved on to make big format photographs of different liquids and in 2009, she made a video entitled Coral. In contrast to the dark, black and white, Liquid Landscape, Coral is bright and colourful. Coral won the People's Choice Award in all of the Carnegie Art Award exhibitions in 2010 in Denmark, Iceland, Finland, Sweden and Norway.
ZEITGUISED
geist.xyz
geist.xyz is a different kind of fashion project: what looks at first glance as an eccentric tangle of simulated dance and a color coordinated tumblr exploration turns out to be a study of handcrafted algorithmic textiles and procedural surfaces. A synthetic ghost shifts simulated textiles from passive matter to live organisms. They behave like apparitions in an artificial choreography, with movements that are imaginary yet familiar. Like a constant metamorphosis, the same sequence gets transformed over and over again. At each step, all aspects of the designs are modified, from algorithmic pattern to color scheme to fabric behaviour. The results are meandering layers of style changes. A linear montage shows the intricate details. Shuffled layers of metronomic sounds emphasize the transformation fluctuating in and out of sync. The grid of moving images on geist.xyz visualizes our conceptual approach and color scheme. Outtakes on instagram.com/zeitguised All conceptual, design and production work: ZEITGUISED. Sound track: "geist.xyz" by Superimposed Void (http://bit.ly/svgeist)
ZEITGUISED
Birds 4
A lighthearted essay on contextualized characters. Reconstruction follows deconstruction. This series is an exploration of the minimal elements that can bring about the notion of a bird. The answer given is a combination of movement mimicry paired with elements that exist in the association space of birds.
Nico Tone Collective
The Melody Of The Flower
In this series of works Digital exploration of symmetry and evolution of beauty. Referring to ancient arts of flower arrangements. A study of the balance of design while maintaining a natural flow. Recreated generatively.
Sean Capone
HyaSynth
'HyaSynth' is a looping digital animation depicting a hypnotically undulating field of baroque floral forms and neon-hued bursts of glowing energy. The cultural representation of Nature -- the 'decorative' -- is synthesized as a form of spectacular media simulation.
Anne Spalter
Interdimensional Fish
Dive into interwoven aquatic realms team with brightly colored fish. Can the fish leave their watery realm and experience higher dimensions? Can we? See https://mkaku.org/home/articles/hyperspace-and-a-theory-of-everything/ for more info on hyperdimensional universes and the use of fish to help scientists think about them.
Anne Spalter
Bora Bora: Palm Fronds
The regular leaf structure of palms trees and strong island lighting help create endless geometric investigation of the green palette. Based on original footage shot in Bora Bora.
Ronen Tanchum
Abstract Flow
in this body of works the artist employs computer generated programs to create animated paintings based on nature footage. Landscape is created using multiple interventions, simulating and inspired by Nature landscape
Ronen Tanchum
Nature Stream
in this body of works the artist employs computer generated programs to create animated paintings based on nature footage. Landscape is created using multiple interventions, simulating and inspired by nature landscape.
Pascual Sisto
Aucuba Expanded
Aucuba Expanded samples the organic occurring markings native to a peculiar household plant commonly known as the gold dust laurel (Aucuba Japonica ‘Variegata’); a plant variety that has been produced in strict cultivation by selective breeding. The synthesized version of the pattern is generated by an algorithm that randomly arranges the golden spots in space. Control and randomness are used in equal measure to recreate this naturally occurring organic pattern. This version includes 3 looped animations of three different specimens with monochromatic transitions.
ZEITGUISED
Transpire
ZEITGUISED is an art and design studio conjuring exquisite realities, at the intersection where digital and physical space meet.
Mellow & Relaxing
Claudia Hart
StillLife - 1.3
StillLife - 1.3 was inspired by the Vincent Van Gogh sunflower still lives and his fields of wheat, all painted from 1888-1889. Like all of the works in my still life series, it also uses a mathematical simulation for generation to grow the flowers based on fractal geometry. The flowers were set to grow half way through a 5-minute animation that I later slowed to 10, because it “felt” wrong. My approach to mathematics is as intuitive and expressive as the School of the Paris painters. I use algorithms and rules to set up structures, then break all of my rules until it has an emotional expressiveness that mirrors my own inner life.
Claudia Hart
StillLife - 1.1
StillLife - 1.1 was inspired by the Henri Matisse Red Interior, Still-life on Blue Table from 1947. It uses a mathematical simulation for generation to grow the flowers based on fractal geometry. The flowers were set to grow half way through the 5 minute animation. There is no “death” function in simulations softwares, so instead, I inverted the growth function which caused the flowers in the still life to glitch, break up, and ultimately disappear, a digital version of “death.” Instead of painting decorative patterns on the elements like Matisse did, I chose colors, and programmed a procedural pattern that would randomly evolve over the five minutes of the work.
Nico Tone Collective
The Silent Lake
A subtle digital interpretation of a work by the American painter John Frederick Kensett, George Lake. Kensett visited Lake George in the Adirondacks on numerous occasions and made many studies of the area. This work is based on Kensett's original painting, which is the largest and most accomplished treatment of the subject, as well as a fine example of his mature style. He has taken considerable liberties with the topography in composing the work, but certain specific sites can be identified. Kensett's vantage point was probably from Crown Island, off Bolton Landing on the west shore, looking across the lake northeast toward the Narrows. The distance has been substantially reduced in the representation, some of the islands have been omitted, and others relegated to the shore. Nico Tone echoes the original oil painting qualities and composition, while transforming it to the digital realm and allowing the landscape and its inhabitants to come to life.
Rebecca Hon
流荷 No.2 Flowing: In your mind
大自然永遠地重複着從誕生到死亡的過程。現在在人為干預行為下,人工重植、培養,大自然的作品和人類作品之間的界限已經是非常模糊。以此為概念,先以傳統中國水墨工筆染色技法完成荷的紙本作品,之後再結合後期動畫技術,創造了傳統中國水墨與當代新媒體結合的獨特風格。希望觀者能以當代人的視野重新審視和思考墨之美,能在大千的精妙處感吾到大自然的混沌而有道。
Rebecca Hon
流荷 No.1 Flowing: On the paper
大自然永遠地重複着從誕生到死亡的過程。現在在人為干預行為下,人工重植、培養,大自然的作品和人類作品之間的界限已經是非常模糊。以此為概念,先以傳統中國水墨工筆染色技法完成荷的紙本作品,之後再結合後期動畫技術,創造了傳統中國水墨與當代新媒體結合的獨特風格。希望觀者能以當代人的視野重新審視和思考墨之美,能在大千的精妙處感吾到大自然的混沌而有道。
Jacco Olivier
Flow
As seen through the eyes of a bug in a Rousseau painting.
Desmond Leung Le Sen
RED ONE
RED color has a variety of meaning and symbols throughout the history of mankind. It represents desire, power, creation, happiness, vitality, and authority, it connects to the earth energy of root chakras, that represents the human foundation and the feeling of being grounded. RED ONE depicted the birth of the power, blossom and evolved into the majestic landscape of energy. On the other hand, if human misuse the power, RED will be transformed into a signal and warning of the destruction and chaos. RED # is a series of artworks assemble the use of power, questioning the idea of human desire and creation by employing ink art, moving image, and virtual reality into a multi-dimensional art form.
Ronen Tanchum
Landscape
In this body of works the artist employs computer generated programs to create animated paintings based on nature footage. Landscape is created using multiple interventions, simulating and inspired by Nature landscape.
Nico Tone Collective
Flower Golden Set
In this series of works Digital exploration of symmetry and evolution of beauty. Referring to ancient arts of flower arrangements. A study of the balance of design while maintaining a natural flow. Recreated generatively.
Nico Tone Collective
Gold Blossom Poetry
In this series of works Nico Tone deals with Digital interpretation of works by Japanese old master Kano Sansetsu. The reptilian blossoms, which convey the atmosphere of an early spring morning and symbolize birth and renewal. Kano’s works focuses on themes of Birds and Flowers of the Four Seasons, to depict nearly a year’s cycle of change from late spring to early winter.
Nico Tone Collective
Ikebana Dreams #1
In this series of works Nico Tone deals with the unravelling and manipulation of traditional flower arrangement, ikebana. Ikebana (生け花, 活け花, make flowers alive) is the Japanese art of flower arrangement.[1][2] It is also known as Kadō (華道, "way of flowers"). The tradition dates back to the 7th century when floral offerings were made at altars. Later, they were placed in the tokonoma (alcove) of a home. Ikebana reached its first zenith in the 16th century under the influence of Buddhist tea masters and has grown over the centuries, with over 1,000 different schools in Japan and abroad.
Nico Tone Collective
Recurring Reflection
Nature reflecting upon itself within this ordered chaos visual riddle. In each chapter of the work more hints are revealed.
Video Art
Jean-Michel Rolland
Musical Landscape
According to Wikipedia, a "soundscape is the component of the acoustic environment that can be perceived by humans." My soundscapes are the exact opposite. It's not the sounds that make up landscapes, but the landscapes that compose sounds. Differences in color, brightness, or saturation create audiovisual scores that give augmented realities to the panoramic photographs used.
Dana Levy
The Wake
Darkness yields to light, death yields to life; Israeli-born artist Dana Levy’s The Wake is a meditation on duality. Shot in the Entomology Department at the Carnegie Museum of Natural History in Pittsburgh, Levy released 100 monarch butterflies into the darkened corridors of department’s collections. Carefully mounted, preserved, and categorized specimens create a haunting stillness that is disrupted by an almost dreamlike awakening of butterflies on cases, drawers, and cabinets. Soon the entire collection seems to slowly return to life with movement and fight. The Wake explores subjects such as order and chaos, life and death, memory and nostalgia, archives, history, man’s relationship with nature, and dynamic reawakening. The stillness of the collection’s corridors bears silent witness to the passage of time: “A new life enters where one has left”. The ephemeral lives of these fragile insects come to represent our own inherent fragility, our desire to control and to be free, to fnd order and beauty in the chaos.
Nicolas Rupcich
EDF
In “EDF” the Chilean Patagonian landscapes from the “Torres del Paine National Park” are the main protagonists. As the video develops the images are slowly been deleted. The intervention consists in a “monumental black block" that literally blocks the landscape images. What we finally see is similar to the logic of the “fade to black” transition, the difference here is that not only the two-dimensional image fades to black, but also the topography is gradually covered. One of the main ideas in the project is the problem of digital representation, in the context of what some people calls the “post-photography era”, where the images are no longer a representation of reality, but a way of reality itself. The annulation of the geography in the screen is an effort for making a simple visual but symbolically strong intervention that make us aware of the instability of the representational surface.
Claudia Larcher
NOISE ABOVE OUR HEADS
The video work “noise above our heads” shows (natural) rock formations and (artificial) architecture fragments morphed into one another, as if they emerged together, as a dystopian scenario. The architectural spaces mounted into the boulders recall Bruno Taut's sketches of Alpine architectural visions. The "noise around our heads" evokes the image of a threatened danger; the camera motion that seems directly downward, a vertical pan-shot, suggests a motion of falling that is disturbing to the beholder. The threat itself cannot be located, the falling never culminates in a collision. The tension has no release, the threat has become permanent. Allegorically speaking, the work explores the question of the concealed and for the public inaccessible sites of data, bunker-like server-spaces that store billions upon billions of bytes of information.
David Young
Learning Nature
Is it inevitable that only our largest organizations, with their vast data sets, will decide how we will use AI? What if instead, what if we could start small and work at the scale of the personal? David Young’s "Learning Nature" uses AI (GAN) to generate images based on his own photographs, here from the winter woods of his farm in in upstate New York. With intentionally small data sets, the system, severely crippled by the standards of "normal" AI, struggles to understand. Nothing that emerges is accurate, but the work isn’t asking for accuracy — it’s asking for the machine to build its own unique vision of the natural world. The slow pace asks us to pause and reflect on AI and its relationship to nature.
Abstract
Nico Tone Collective
Untitled Abstraction #4
In this series of works Nico Tone deals with Digital interpretation of abstract works. The repetitive slow movement of the different fragments convey Tone’s idea of the abstract and set a relaxing mediative tone in this series of artworks.
Nico Tone Collective
Untitled Abstraction #1
Crisp Abstractions, After Frederick Hammersley. In this series of works Nico Tone deals with digital interpretations of abstract painting works. The repetitive slow movement of the different fragments constructs new evolving compositions and conveys a powerful, ever changing yet relaxing and meditative visual abstract rhythms.
Nico Tone Collective
Untitled Abstraction #2
Minimal Abstractions, After John Mclaughlin. In this series of works Nico Tone deals with digital interpretations of abstract painting works. The repetitive slow movement of the different fragments constructs new evolving compositions and conveys a powerful, ever changing yet relaxing and meditative visual abstract rhythms.
Nico Tone Collective
Quilt Structures
In this series of works Nico Tone deals with Digital interpretation of abstract works. The repetitive slow movement of the different fragments convey Tone’s idea of the abstract and set a relaxing mediative tone in this series of artworks.
Nico Tone Collective
Flowing Spheres #1
In this series of works Nico Tone deals with Digital interpretation of abstract works. The repetitive slow movement of the different fragments convey Tone’s idea of the abstract and set a relaxing mediative tone in this series of artworks.
Sara Ludy
Fire Mountain
Fire Mountain is a digital animation from Ludy’s ongoing series, Clouds (2011 - present). This series employs computer imaging programs to generate animated paintings. Dozens of painterly compositions are layered to create tangible textures, referencing the desire for virtuality to manifest physically.
Sara Ludy
Sky Lapis
Sky Lapis and Sky Ruby are digital animations from the ongoing series Clouds (2011 - present) by Sara Ludy. These works employ computer imaging programs to generate animated paintings. Through glassy textures and interwoven forms, Sky Lapis and Sky Ruby evoke the amorphous landscapes found in Ludy's oneiric VR environments.
Sara Ludy
Cloud Pond 1
This series employs computer imaging programs to generate animated paintings. Cloud Pond 1 is composed with multiple layers of animation, simulating atmospheric clouds reminiscent of the sublime found in Romantic painting.
Ronen Tanchum
Ocean
in this body of works the artist employs computer generated programs to create animated paintings based on nature footage. Ocean is created using multiple interventions, simulating and inspired by Nature landscape paintings.
*these artworks are available in landscape orientation
Quayola
Camouflage #A1
Quayola
Camouflage #C1
Camouflage is a series of algorithmic paintings by Quayola. Camouflage investigates the ways in which nature is observed and synthesized by machines. Employing custom computer software, natural landscapes are analysed and manipulated to become new abstract formations.
Siebren Versteeg
After Indifference
Siebren Versteeg
Surround (A-F)
Siebren Versteeg’s works exemplify a continued exploration of the intersections between code (Langue) and abstraction. Here, algorithms are set loose to paint continuous yet indeterminate compositions in real-time. The meditative results confront their viewer with a kind of digital sublime where process supersedes resolution, and all is subject to the winds of change. Despite their embrace of continuous flux however, the meticulous rendering of the painterly that is at the heart of these algorithms imbue them with a reverent nod to the complex and often debated history of the viscous medium, asking us again to consider the notion of what a painting might and might not even be. After Indifference renders a continuous abstraction made with small brushes of varying personality and intention. In this work, the additive process of mark making builds ad infinitum, resolving only at the point when the video loops.
Refik Anadol
Melting Memories - Engram - A
Refik Anadol
Melting Memories - Engram - B
Refik Anadol’s latest project on the materiality of remembering. Melting Memories offered new insights into the representational possibilities emerging from the intersection of advanced technology and contemporary art. By showcasing several interdisciplinary projects that translate the elusive process of memory retrieval into data collections, the exhibition immersed visitors in Anadol’s creative vision of “recollection.” “Science states meanings; art expresses them,” writes American philosopher John Dewey and draws a curious distinction between what he sees as the principal modes of communication in both disciplines. In Melting Memories, Refik Anadol’s expressive statements provide the viewer with revealing and contemplative artworks that will generate responses to Dewey’s thesis. Comprising data paintings, augmented data sculptures and light projections, the project as a whole debuts new advances in technology that enable visitors to experience aesthetic interpretations of motor movements inside a human brain. Each work grows out of the artist’s impressive experiments with the advanced technology tools provided by the Neuroscape Laboratory at the University of California, San Francisco. Neuroscape is a neuroscience center focusing on technology creation and scientific research on brain function of both healthy and impaired individuals.
Joe Hamilton
Artist
Joe Hamilton (b. 1982 Tasmania) makes use of technology and found material to create intricate and complex compositions online, offline and in-between. His recent work questions our established notions of the natural environment within a society that is becoming increasingly networked. Hamilton holds a BFA from the University of Tasmania and an MA from RMIT in Melbourne. His work has been included in recent group exhibitions at The Moving Museum Istanbul, The Austrian Film Museum, Kunsthalle Düsseldorf and The New Museum in New York.
Quayola
Artist
Quayola employs technology as a lens to explore the tensions and equilibriums between seemingly opposing forces: the real and artificial, figurative and abstract, old and new. Constructing immersive installations, often at historically significant architectural sites, he engages with and reimagines canonical imagery through contemporary technology. Hellenistic sculpture, Old Master painting, and Baroque architecture are some of the historical aesthetics that serve as a point of departure for Quayola’s abstract compositions. His varied practice, all deriving from custom computer software, also includes audiovisual performance, video, sculpture, and works on paper.
Claudia Hart
Artist
Claudia Hart emerged as part of that generation of 90s intermedia artists in the “identity art” niche, but now updated through the scrim of technology. Her work is about issues of the body, perception, nature collapsing into technology and then back again. Everything is fluid in it including gender. She considers it Cyborg-ish, creating liminal spaces, and is in love with the interface between real and unreal because it is space of contemplation and transformation.
ZEITGUISED
Art Studio
ZEITGUISED is an art and design studio conjuring exquisite realities, at the intersection where digital and physical space meet.
ZEITGUISED have been influencing synthetic image making since 2001, with an approach connecting formal and conceptual design, oscillating between cerebral tickle and poetic flavours. The work of the collective often bears character like abstractions, brandishing a unique blend of digital animism carried by hallucinative narratives of shape, color and behaviour relations.
Tone Bjordam
Artist
Norwegian artist Tone Bjordam makes projects related to nature, perception and science. Bjordam works with video, animation films, nature photography, abstract and nature-inspired paintings, intricate, detailed drawings and sculpture installations. She has Masters Degree in Fine Arts from Oslo National Academy of the Arts and her work has been on display in numerous countries around the world. Bjordam is particularly interested in finding ways to communicate science through art, especially the wonder that drives science.
Sara Ludy
Artist
Sara Ludy’s practice investigates the confluence of the physical and virtual. Her works include websites, animation, video, sculpture, and audio-visual performance. Traversing the online virtual world Second Life, Ludy photographs domestic interiors, landscapes, and other scenes that are iconographically familiar, yet feel otherworldly. Alongside this practice, she three-dimensionally renders architectural forms and sculptures, each one imbued with the mysticism of the digital uncanny: a space between what is known and unknown, within reach but just out of grasp.
Jonathan Monaghan
Artist
Jonathan Monaghan works across print, sculpture, and video installation. His work challenges the boundaries between the real, the imagined, and virtual. Drawing on a wide range of sources, from science fiction to Baroque architecture, he creates bizarre, yet compelling narratives and imagery with the same high-end technology used in Hollywood or by video game designers. His work has been exhibited internationally, including solo exhibitions at bitforms gallery in New York, Spazio Ridotto in Venice, and Market Gallery in Glasgow. Group exhibitions include New Frontiers at the Sundance Film Festival, The Minneapolis Institute of Art, and Postmasters Gallery.
Refik Anadol
Artist
Refik Anadol is a media artist and director born in Istanbul, Turkey in 1985. Currently lives and works in Los Angeles, California. He is a lecturer and visiting researcher in UCLA’s Department of Design Media Arts. He is working in the fields of site-specific public art with parametric data sculpture approach and live audio/visual performance with immersive installation approach, particularly his works explore the space among digital and physical entities by creating a hybrid relationship between architecture and media arts.
Nico Tone
Art Collective
Nico Tone is a collective of media artists based in Asia. Their artistic practice comes from exploration of relationships between traditional fine art and new emerging technologies. Nico Tone’s works include video-paintings, interactive and generative experiences.
Siebren Versteeg
Artist
Versteeg was born in 1971 in New Haven, Connecticut and currently lives and works in New York. He received his B.A. from the Art Institute of Chicago and his M.F.A. from University of Illinois at Chicago.
Desmond Leung
Artist
Desmond explores contemporary visual language and meaning by merging the mediums of abstract painting, moving image, digital sculpture and cross reality (XR) into a multi-dimensional art form. Current research focused on questioning the concept of reality, attempted to understand and reinterpret the representation of nature in the multi-dimensional layers. Also exploring how artificial intelligence can manifest new perception and aesthetic when working with painting and XR art in an augmented living environment. Desmond’s works are inspired by metaphysics, ancient culture, the human body, cosmology, mythology and spirituality. His work has been exhibited internationally and worked on the site-specific screen based commissioned art projects for more than a decade.
Ronen Tanchum
Artist
Ronen Tanchum creates works at the intersection of art, technology and interaction, and explores the encounter between perceptions of human , social reality and between digital and physical experiences.
Nicolás Rupcich
Artist
Nicolás Rupcich studied his Bachelor of Arts degree at the U. Finis Terrae, has a Master's degree from the University of Chile and Meisterschüler in Medienkunst at the Hochschule für Grafik und Buchkunst Leipzig. Rupcich works mainly with photography, video and installation, his work focuses on issues related to digital image postproduction and technologies related to image production today.
Dana Levy
Artist
Dana Levy was born in Tel Aviv Israel and lives and works in New York.
She earned her MA in Electronic Imaging at Duncan of Jordanstone College of Art Dundee, Scotland and her BA from University of the Arts London: Camberwell college of Arts
Rebecca, Hon Ngan Ting
Artist
Rebecca, Hon Ngan Ting (Hong Kong, b.1985) is a Hong Kong artist that born in 80s. Rebecca is specialized in using ink and mix-media as a language; to reconstruct different materials and images.
Joanie Lemercier
Artist
Light as a medium, Space as a canvas Joanie Lemercier is a French artist primarily focused on projections of light in space and its influence on our perception. Lemercier was introduced to creating art on a computer at age five by attending classes on pattern design for fabrics taught by his mother. The threads of his early education grounded his interest in physical structures: geometry, patterns, and minimalist forms. As Lemercier’s work evolved, he began to play with these concrete structures through the physics and philosophy of how light can be used to manipulate perceived reality.
Claudia Larcher
Artist
Claudia Larcher’s highly distinctive body of work encompasses photo-collage, site-specific video animation, and mixed media installation. Many of her moving image pieces take the form of digitally-manipulated explorations of interior spaces in which people are absent and yet their imprint is unmistakably present. At the heart of Claudia Larcher’s work, whatever the medium, is a preoccupation with architecture, and with the traces of history and memory that suffuse particular places.
Sean Capone
Artist
Sean Capone is a Brooklyn-based moving-image artist working in digital animation, projection installation, and public art.
Jean-Michel Rolland
Pascual Sisto
Pascual Sisto is an artist and filmmaker currently working between New York and Los Angeles. He graduated with a BFA from the Art Center College of Design in Pasadena, California, and a MFA from the University of California in Los Angeles. He also attended the Skowhegan School of Painting and Sculpture in 2011 and is a recipient of the 2012 California Community Foundation Emerging Artist Fellowship, the 2011 ARC Durfee Foundation grant and the 2017 NYSCA/NYFA Artist Fellowship in Digital/Electronic Arts. He was recently awarded the Workspace Artist Residency from the Lower Manhattan Cultural Council and the Visual Arts residency at Pioneer Works in Brooklyn.